It's a simple concept, but I already lost a lot of time looking for the solution: changing the active (aka default or just render) camera in Blender. I just can't find any clue in the (context) menus or in the wikified Blender manual. Google directed me to this Blender survival guide in which the solution is concealed:
select the camera which you want to make active and press ctrl + numpad-0
Remark
One important thing to note is: the layer with the camera to activate has to be visible when using Ctrl + Numpad_0.
WOW!!
Wow that's my second question about Blender that I ask at Google and my second answer from this site! wowowowowow! Thanks man!
I can't get this to work. I
I can't get this to work. I don't know what give. It's driving me crazy!
Hail
My savior... I must have lost 1h trying to mess with my object's materials...
blender active camera -gr8 THX!!!
great! thanx!!! :) it works (cursor must b in 3d view part of blender:))
thank you, you've solved my
thank you, you've solved my problem too.
It doesn´t works for me. I m
It doesn´t works for me. I m desperate! cant change my active camera.
Just the info I needed - and
Just the info I needed - and couldn't find it in the blender wiki. Thank you!
Thanks
Haha I searched for 10 minutes until i looked it up in google and found you ... Thanks :D
Work?
So did this actually work for you?
Post new comment